melannen: Commander Valentine of Alpha Squad Seven, a red-haired female Nick Fury in space, smoking contemplatively (Default)
melannen ([personal profile] melannen) wrote2006-03-28 11:21 pm
Entry tags:

rggghhh

I taped Ring of the Niebelungs lst night nd the frcking verticl hold is ll screwy.

Verticl hold! Verticl hold isnt suupposed to go wrong these dys My little TV doesnt even hve verticl hold djustment. Oh well, the sound is perfectly oky, nd I only tped it becuse it was written by my favoritest author ever, so who needs the picture, right? I set it to get the second part tonight anyway. The episodes of House and Boston Legal that I taped during Gme Night seem to be oky, thank the snark.

Also, this keyboard's entire first two columns nd lst two columns of keys - that being !1'"aA;: and a bunch of function keys, including bckspce nd right rrow, unfortuntely, keep malfunctioning spordiclly. It is more inconvenient thn you might think. I need to get off my ss nd fix the nternet on the other lptop lredy. Oh, nd figure out where I left my debit crd so I cn renew my LJ ccount. (I ws trying to see how long I could go with free ccount. It turns out tht wht I miss isnt icons or polls or friendsfriends, its scrpbook. I thought the point of scrpbook ws tht the pictures you post to your lj would never dispper, so I ssumed tht scrpbook would just freeze, like my extry icons, but no, it's just gone. I hope the pictures will come back wheN i renew, becuse I'm not sure they were ll bcked up.)

In conclusion, integration by parts ownz my soul, jo.

ETA: Oh, also, the original intent of this entry (before I got distracted) was to wonder whether there's any system by which cards from different CCGs can be played in the same game. Some GURPS-ish thing that lets you mix the rules and convert the card values in different games to something compatible. Because I was sitting at Game Night and had this sudden vision of playing a Psyduck against a Serra Angel. And then you could shuffle in YuGiOh and NeoPets and P:tBH and Gloom and media tie-in games and it would be *awesome* and *chaotic*. Surely *somebody* has done this, right?

[identity profile] melsmarsh.livejournal.com 2006-03-29 04:55 am (UTC)(link)
I'm sorry, but your laptop is funny. :)
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[identity profile] melannen.livejournal.com 2006-03-29 05:09 am (UTC)(link)
Isn't it? When I was substitute teaching over Spring Break I sat down one lunch break to write out all of the things about this laptop that you have to be ready for before you try to use it; I got two pages in and quit before I was done.

I'm rather fond of her, really.

[identity profile] zodiaccat.livejournal.com 2006-03-29 08:09 am (UTC)(link)
*breaks out the nerd hat*

Some friends and I were trying to do some Pokemon to M:TG conversions back in High School... I think a Pokemon's toughness was something like 0.1 times it's HP, minus 2; with any result less than 1 being 1.

I've forgotten how it's power works out, but it's "attacks" were treated like activated abilities, costing (whatever amount) of mana. I can't remember the color conversions used... apart from Grass being Green, and Psychic being Black.

Lord knows how we figured out the cost of the critters...

I suppose, if you wanted to use Yu-Gi-Oh! types, you could probably just use .001 intead.

I don't know about the other games; or whether reversing the process would work out.

*puts his nerd had away*

[identity profile] zodiaccat.livejournal.com 2006-03-29 08:10 am (UTC)(link)
Edit: "activated abilities costing the mana and (tap)."
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[identity profile] melannen.livejournal.com 2006-03-29 02:55 pm (UTC)(link)
I don't know that much about other games either, but it seems like most of them have equivalents of defense points, attack points, cost to play, and special attacks on the creature cards, and most of them have action cards, too. The other rules and the actual game layout seem to vary more, though, and you might have a problem with special abilities that require particular other cards in the game...

So did Pokemon: the Gathering actually work to play?

[identity profile] zodiaccat.livejournal.com 2006-03-29 05:46 pm (UTC)(link)
Mechanically, it worked out okay (I wish I could remember how we handled casting cost), but some of the Poke-creatures had attacks that made them a bit overpowered. I think Charizard, in particular, had an attack-ability that did 100 (converted to 8 in the same manner as HP). Pretty hefty, since there wasn't much around at the time that countered abilities.

[identity profile] fluffyllama.livejournal.com 2006-03-29 12:33 pm (UTC)(link)
Ooh, interesting idea about the GURPS for CCGs. I have a car full of gamers on a trip to Sheffield at the weekend, I will put it to them in case they know of anything along those lines. (Even though I don't know half of those because most of the ones I play are getting a bit old now!)
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[identity profile] melannen.livejournal.com 2006-03-29 02:43 pm (UTC)(link)
Actually, I haven't really played any of them since the SW CCG was new.
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[identity profile] melannen.livejournal.com 2006-03-29 02:51 pm (UTC)(link)
... and that was way back in the days before the special edition, so that was awhile ago.

Some of those I listed aren't really CCGs, they're non-C CGs with mechanics designed to parody Magic. Like P:tBH (http://www.white-wolf.com/pimp/index.php?line=intro), which is horribly fun to play no matter how guilty one feels afterwards.

But yes! You should ask!
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[identity profile] stellar-dust.livejournal.com 2006-03-29 10:59 pm (UTC)(link)
I taped Dark ... um, whatever they called it, last night all in one go. Hopefully the vertical hold is okay and you can borrow it.

I am hopelessly in love with Alan Shore. I want my S1 DVDs.
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[identity profile] melannen.livejournal.com 2006-03-30 05:00 am (UTC)(link)
Alan Shore *is* love. Oh yes he is.

You need to get your DVDs so I can come over and we can watch the Stargate movie and then Boston Legal all in one sitting.